4
 
  AW Times
 
     
AWTimes has started being published in 2013.
http://www.venice3d.net/2016news.html  
http://www.venice3d.net/2015news.html  
http://www.venice3d.net/2014news.html  
http://www.venice3d.net/2013news.html  
3
 
  AW World Magazine
 
Magazine edited by Smaug, first edition appeared in april 2014. http://www.smaug.dragonsmaug.com/aworld.html . In 2015 the website has been stopped, but you can still view the individual magazines in calameo.
     
nov 2014 http://en.calameo.com/read/00329320599998679a5cb  
oct 2014 http://en.calameo.com/read/003293205194c97f397c8  
sep 2014 http://en.calameo.com/read/003293205b0d96637c7a9  
aug 2014 http://en.calameo.com/read/003293205b773942df7f7  
july 2014 http://en.calameo.com/read/00329320516804a40f155  
june 2014 http://en.calameo.com/read/003293205475f43dd988b  
may 2014 http://en.calameo.com/read/003293205b98655ac10fd  
april 2014 http://en.calameo.com/read/0032932054944f7c097b5  
2
 
  Yellow Gazette
 
The Yellow Gazette of the world Yellow has become the official newsletter of AW in august 2013.
edtion building info & utilities...
2016
http://www.pbwhite.id.au/yellowg/ * (october 2016)  
   
2015  
http://www.pbwhite.id.au/yellowg/archives/oct-2015/index.html * halloween textures *
http://www.pbwhite.id.au/yellowg/archives/aug-2015/index.html * plants&tiles textures *
   
2014  
http://www.pbwhite.id.au/yellowg/archives/dec-2014/index.html * Ozyseo's toolbot * Texture City * xmas textures *
http://www.pbwhite.id.au/yellowg/archives/oct-2014/index.html * textures*
http://www.pbwhite.id.au/yellowg/archives/july-2014/index.html * make a strolling bear (timer command) * plants&textures *
http://activeworlds.com/newsletter/yellow/201404/ *april 2014 * rotate objects : circling the square * plants&textures *
   
2013  
http://activeworlds.com/newsletter/yellow/201312/ * december * using zones * newbies * awschool & peacekeepers * ice textures *
http://activeworlds.com/newsletter/yellow/201310/ * october * server controlled movers * plants&textures * newbies *
http://activeworlds.com/newsletter/yellow/201308/ * august * making an animated sequence * making your own video * fly with a laptop
  * interview : LacushLa and MsT * plants&textures * newbies
http://www.pbwhite.id.au/yellowg/archives/june-2013/index.html * making a mover with PE and sound * make an invisible bump with sound *
  * plants * newbies
2012  
http://www.pbwhite.id.au/yellowg/archives/dec-2012/index.html * combining objects * using high poly count objects * plants&textures
http://www.pbwhite.id.au/yellowg/archives/oct-2012/index.html * textures, colors and tints * visible on/off * using movers * mover types *
http://www.pbwhite.id.au/yellowg/archives/july-2012/index.html * using a picture on a 2d wall * interview : Iao Moonshadow
http://www.pbwhite.id.au/yellowg/archives/may-2012/index.html * making a multi-object mover * plants * newbies
http://www.pbwhite.id.au/yellowg/archives/mar-2012/index.html * object scripting commands : rotate, move, loop, time, ....* animals * newbies
http://www.pbwhite.id.au/yellowg/archives/jan-2012/index.html * manipulate a wall with texture, color tint, opacity,.. * plants&animals * newbies
2011  
http://www.pbwhite.id.au/yellowg/archives/oct-2011/index.html * finding stuff : object&texture yards,movers, pe's, physics,....* animals
http://www.pbwhite.id.au/yellowg/archives/aug-2011/index.html * flashing objects * picture size * animals * recipe
http://www.pbwhite.id.au/yellowg/archives/june-2011/index.html * opening doors with physics * plant * recipe
http://www.pbwhite.id.au/yellowg/archives/april-2011/index.html * the timer command * plants * recipe
http://www.pbwhite.id.au/yellowg/archives/mar-2011/index.html * sequential objects * plants * recipe
http://www.pbwhite.id.au/yellowg/archives/jan-2011/index.html * the shear command *color tint * opacity * plants * recipe
2010  
http://www.pbwhite.id.au/yellowg/archives/nov-2010/index.html * the object properties box *plants
http://www.pbwhite.id.au/yellowg/archives/oct-2010/index.html * tips to avoid lag * plants
http://www.pbwhite.id.au/yellowg/archives/sept-2010/index.html * precision * scaling * tips to avoid lag * plants * interview : Digigurl
http://www.pbwhite.id.au/yellowg/archives/july-2010/index.html * precision building * plants *
http://www.pbwhite.id.au/yellowg/archives/june-2010/index.html * precision building * scaling * plants
http://www.pbwhite.id.au/yellowg/archives/may-2010/index.html * waypoint movers * plants
http://www.pbwhite.id.au/yellowg/archives/april-2010/index.html * cell limit info * the name command * tips for using png-plants
1
 
  AW Newsletter
 
Here you have the list of the AW newsletters from august 1999 till january 2013. Edited by Maki (#337845).
 
2013
http://www.activeworlds.com/newsletter/0113/index.html * (PK) welcome users for free citizenship
   
2012  
http://www.activeworlds.com/newsletter/1112/index.html * (PK) save the community
http://www.activeworlds.com/newsletter/1012/index.html * AWGs for gound ♣♣ * (PK) garbage elimination team
http://www.activeworlds.com/newsletter/0912/index.html * making great textures ♣♣ * interview : Lady Murasaki
http://www.activeworlds.com/newsletter/0712/index.html * (PK) PK volunteers * interview : Stacee
http://www.activeworlds.com/newsletter/0612/index.html * (PK) beware of what you build/post / save teleports *
http://www.activeworlds.com/newsletter/0512/index.html * (PK) covering land / nac-objects * interview : Renee
http://www.activeworlds.com/newsletter/0412/index.html * (PK) ejecting/blocking a user / coverage *
http://www.activeworlds.com/newsletter/0312/index.html * (PK) the peacekeepers team * interview : Pelican
http://www.activeworlds.com/newsletter/0212/index.html * (PK) aw with limited budget/ promote with youtube * interview : GC
http://www.activeworlds.com/newsletter/0112/index.html * (PK) awschool * interview : Lara
   
2011  
http://activeworlds.com/newsletter/1211/index.html * (PK) vandalism / garbage report/ build with shift * int : Old Kunnel
http://activeworlds.com/newsletter/1111/index.html * (PK) pk-free worlds * interview : Merry
http://activeworlds.com/newsletter/1011/index.html * (PK) protectign tourist builds * interview : Za
http://activeworlds.com/newsletter/0911/index.html * (PK) store teleports * low polygon modeling ♣♣ * * interview : Watson
http://activeworlds.com/newsletter/0811/index.html * (PK) PK support or not...
http://activeworlds.com/newsletter/0711/index.html * (PK) peacekeepers.net * interview : Jules and Steve
http://activeworlds.com/newsletter/0611/index.html * (PK) guidelines for ejection *
http://activeworlds.com/newsletter/0511/index.html * (PK) guidelines for ejection * interview : Doc
http://activeworlds.com/newsletter/0411/index.html * use models and textures ♣♣ * (PK) solving insults * int.: Urbane Chaos
http://activeworlds.com/newsletter/0211/index.html * (PK) chatlog and muting * interview : DrEvil
http://activeworlds.com/newsletter/0111/index.html * (PK) tourist building * interview : Veger
2010
http://activeworlds.com/newsletter/1210/index.html * (PK) back-up your teleports * interview : Karmasutra
http://activeworlds.com/newsletter/1110/index.html * (PK) landcovering * interview : Class 3
http://activeworlds.com/newsletter/1010/index.html * (PK) keeping the universe running * physics * int.: Looking4BN
http://activeworlds.com/newsletter/0910/index.html * (PK) change the PPW * interview : Daimon
http://activeworlds.com/newsletter/0810/index.html * (PK) clear cache * interview : Impy and Karten
http://activeworlds.com/newsletter/0710/index.html * (PK) user disputes * interview : Highwayman
http://activeworlds.com/newsletter/0610/index.html * (PK) logging the chat * interview : Sweets
http://activeworlds.com/newsletter/0510/index.html * (PK) world rights * interview : Shenn
http://activeworlds.com/newsletter/0410/index.html * interview : Lore
http://activeworlds.com/newsletter/0310/index.html * (PK) nac-objects * interview : Tunablues and Dreamer2
http://activeworlds.com/newsletter/0210/index.html * (PK) alphamapper * interview : Eric John
http://activeworlds.com/newsletter/0110/index.html * blender : rwx exporter ♣♣* (PK) patrol your world (coverage) *
   
2009  
http://activeworlds.com/newsletter/1209/index.html * interview : Celtic Soul
http://activeworlds.com/newsletter/1109/index.html * interview : Pattie
http://activeworlds.com/newsletter/1009/index.html * offworld * interview : Straker
http://activeworlds.com/newsletter/0909/index.html *cyawards * interview : Pelican
http://activeworlds.com/newsletter/0809/index.html * interview : Cablecar Gal
http://activeworlds.com/newsletter/0709/index.html * interview : Zanz and Ridley
http://activeworlds.com/newsletter/0609/index.html  
http://activeworlds.com/newsletter/0509/index.html * horsy: animations*
http://activeworlds.com/newsletter/0409/index.html * blender : make a spaceship body ♣♣*
http://activeworlds.com/newsletter/0309/index.html  
http://activeworlds.com/newsletter/0209/index.html * blender : intro into blender ♣♣ *
http://activeworlds.com/newsletter/0109/index.html * landscaping ♣♣ *
   
2008  
http://activeworlds.com/newsletter/1208/index.html * the AW Community * CYawards *
http://activeworlds.com/newsletter/1108/index.html  
http://activeworlds.com/newsletter/1008/index.html * wings3d : make an obelisk ♣♣ * AWTours * AWSource *
http://activeworlds.com/newsletter/0908/index.html * accutrans : smoothing ♣♣ *
http://activeworlds.com/newsletter/0808/index.html  
http://activeworlds.com/newsletter/0708/index.html  
http://activeworlds.com/newsletter/0608/index.html * version 4.2 *
http://activeworlds.com/newsletter/0508/index.html * take advantage of commands ♣♣ * version 4.2 * support AW awards
http://activeworlds.com/newsletter/0408/index.html  
http://activeworlds.com/newsletter/0308/index.html * awschool & awtours *
http://activeworlds.com/newsletter/0208/index.html * making awg files ♣♣*
http://activeworlds.com/newsletter/0108/index.html  
   
2007  
http://activeworlds.com/newsletter/1207/index.html  
http://activeworlds.com/newsletter/1107/index.html  
http://activeworlds.com/newsletter/1007/index.html  
http://activeworlds.com/newsletter/0907/index.html * avatar articulation ♣♣*
http://activeworlds.com/newsletter/0807/index.html * aw banners*
http://activeworlds.com/newsletter/0707/index.html  
http://activeworlds.com/newsletter/0607/index.html  
http://activeworlds.com/newsletter/0507/index.html  
http://activeworlds.com/newsletter/0407/index.html  
http://activeworlds.com/newsletter/0307/index.html  
http://activeworlds.com/newsletter/0207/index.html  
http://activeworlds.com/newsletter/0107/index.html * creating skinned avatars ♣♣*
2006
http://activeworlds.com/newsletter/1206/index.html  
http://activeworlds.com/newsletter/1106/index.html  
http://activeworlds.com/newsletter/1006/index.html  
http://activeworlds.com/newsletter/0906/index.html  
http://activeworlds.com/newsletter/0806/index.html  
http://activeworlds.com/newsletter/0706/index.html  
http://activeworlds.com/newsletter/0606/index.html * version 4.1 *
http://activeworlds.com/newsletter/0506/index.html  
http://activeworlds.com/newsletter/0406/index.html  
http://activeworlds.com/newsletter/0306/index.html * reduce lag in the world ♣♣ *
http://activeworlds.com/newsletter/0206/index.html  
http://activeworlds.com/newsletter/0106/index.html * new things for avatars ♣♣* supportAW *
   
2005  
http://activeworlds.com/newsletter/1205/index.html  
http://activeworlds.com/newsletter/1105/index.html  
http://activeworlds.com/newsletter/1005/index.html * truespace : putting together an avatar ♣♣ *
http://activeworlds.com/newsletter/0905/index.html * aw enhanced ♣♣ *
http://activeworlds.com/newsletter/0505/index.html  
http://activeworlds.com/newsletter/0305/index.html * aw : offworld *
http://activeworlds.com/newsletter/0205/index.html * (2000 : version 3.0)
http://activeworlds.com/newsletter/0105/index.html * (1999 : version 2.1) * paintshop pro : make a gazing ball ♣♣*
   
2004  
http://activeworlds.com/newsletter/1204/index.html  
http://activeworlds.com/newsletter/1104/index.html *AWuniv
http://activeworlds.com/newsletter/1004/index.html * truespace : make a soda machine ♣♣ * terraform
http://activeworlds.com/newsletter/0804/index.html  
http://activeworlds.com/newsletter/0704/index.html * version 3.6 *
http://activeworlds.com/newsletter/0604/index.html * cyawards 2004 *
http://activeworlds.com/newsletter/0504/index.html * version 3.5 *homepage & toolbar designs *
http://activeworlds.com/newsletter/0404/index.html * run a world behind a proxy server *
http://activeworlds.com/newsletter/0304/index.html * guardbot * login failed (139) * 3ds max: model a crate ♣♣*
http://activeworlds.com/newsletter/0204/index.html * version 3.5 * awradio * cyawards *
   
2003  
http://activeworlds.com/newsletter/1203/index.html * truespace : uv texturing ♣♣ * WVTV *
http://activeworlds.com/newsletter/1103/index.html  
http://activeworlds.com/newsletter/1003/index.html * slice and upload images ♣♣ * AWRPG *
http://activeworlds.com/newsletter/0903/index.html *chatrelaybot * make a multi-objects wall ♣♣ * how to watch WVTV *
http://activeworlds.com/newsletter/0703/index.html * version 3.4 * use clouds layers ♣♣* chazbot * make clouds layers ♣♣ *
http://activeworlds.com/newsletter/0603/index.html * aw property search *
http://activeworlds.com/newsletter/0403/index.html * trackerbot * truespace : sign&pic , facers, axis , masking ♣♣ *
http://activeworlds.com/newsletter/0303/index.html * slideshow * truespace : make avatars ♣♣ *
http://activeworlds.com/newsletter/0203/index.html * make clouds layers ♣♣ * file transfers * AWRPG *
http://activeworlds.com/newsletter/0103/index.html * make objects darker ♣♣* magsbot ♣♣ * demeter terrain editor ♣♣
2002
http://activeworlds.com/newsletter/1202/index.html * add your world to the search tab ♣♣* create terrain textures ♣♣ * VLearn3d
http://activeworlds.com/newsletter/1102/index.html * reason 6 error * cyaw 2002 *
http://activeworlds.com/newsletter/1002/index.html * graphics modes * avvy2002 *
http://activeworlds.com/newsletter/0902/index.html * paintball/capture the flag * solve video card problems * avvy2002
http://activeworlds.com/newsletter/0802/index.html * qop bot * making avatars ♣♣ * improve performance *
http://activeworlds.com/newsletter/0702/index.html * version 3.4 * demeter bot ♣♣ * upgrade your world server to lastest version *
http://activeworlds.com/newsletter/0602/index.html * version 3.3 * objectsignbot * clock building ♣♣*
http://activeworlds.com/newsletter/0502/index.html * megapath sets * huntbot * special commands limitations* awteen map *
http://activeworlds.com/newsletter/0402/index.html * megapath * djbot * solve file sending *
http://activeworlds.com/newsletter/0302/index.html * advantages of bots * reading rwx files ♣♣* run a world behind a proxy server *
http://activeworlds.com/newsletter/0202/index.html * stockquotebot *
http://activeworlds.com/newsletter/0102/index.html * version 3.3 * currency bot * texture size and compression ♣♣ * free textures *
   
2001  
http://activeworlds.com/newsletter/1201/index.html * slidebot * solve open GL mode problems * prelight ♣♣*
http://activeworlds.com/newsletter/1101/index.html * buildbot *solve browser window problems *
http://activeworlds.com/newsletter/1001/index.html * version 3.2 * skyboxes ♣♣* triviabot * solve video settings *
http://activeworlds.com/newsletter/0901/index.html * cyawards 2001 *
http://activeworlds.com/newsletter/0801/index.html * thor (weather simulator bot)
http://activeworlds.com/newsletter/0701/index.html  
http://activeworlds.com/newsletter/0601/index.html  
http://activeworlds.com/newsletter/0501/index.html * (andras) huntbot / world monitoring bot *
http://activeworlds.com/newsletter/0401/index.html * activeworlds utility /paintball bot/votebot/demeter/ world controller script
http://activeworlds.com/newsletter/0301/index.html * buildbot
http://activeworlds.com/newsletter/0101/index.html * djbot * the animate me command ♣♣ * building inspector : encroachment
   
2000  
http://activeworlds.com/newsletter/1200/index.html * advantages of bots * solve aw crashes * objects d' * xmas objects
http://activeworlds.com/newsletter/1100/index.html * version 3.1 beta * bot scripting * web teleports * copy and paste
http://activeworlds.com/newsletter/1000/index.html * buildbot * aw teacher
http://activeworlds.com/newsletter/0900/index.html * hangman game bot * object passwords * using shift & prevent overlapping
http://activeworlds.com/newsletter/0800/index.html * warship bot * area full * awschool teachers * password protection
http://activeworlds.com/newsletter/0700/index.html * building inspector hints * magsbot * voice chat/video conference in aw
http://activeworlds.com/newsletter/0600/index.html * preston bot * netetiquette
http://activeworlds.com/newsletter/0500/index.html * robopic *cyawards 2000
http://activeworlds.com/newsletter/0400/index.html * version 3.0 beta * xelagot bot * covering land in alphaworld
http://activeworlds.com/newsletter/0300/index.html * preston bot * netetiquette
http://activeworlds.com/newsletter/0200/index.html * awspades bot * web teleports * create animate me
http://activeworlds.com/newsletter/0100/index.html * peacekeepers
   
1999  
http://activeworlds.com/newsletter/1299/index.html * avatars AVVY awards * developing Bots- hambot * newsgroups
http://activeworlds.com/newsletter/1199/index.html * solving cache problems * dj bot *
http://activeworlds.com/newsletter/1099/index.html * password and privilege password
http://activeworlds.com/newsletter/0999/index.html  
http://activeworlds.com/newsletter/0899/index.html * AWEDU startup
http://activeworlds.com/newsletter/0799/index.html  
http://activeworlds.com/newsletter/0699/index.html  
http://activeworlds.com/newsletter/0599/index.html  
http://activeworlds.com/newsletter/0499/index.html  
http://activeworlds.com/newsletter/0399/index.html  
http://activeworlds.com/newsletter/0299/index.html  
http://activeworlds.com/newsletter/0199/index.html  
   
1998  
http://activeworlds.com/newsletter/1198/index.html  
http://activeworlds.com/newsletter/1098/index.html  
0
 
  Other
 

https://www.awportals.com/articles/

http://host.activeworlds.com/mauz/public/awhistory.html

http://wiki.activeworlds.com/index.php?title=History

News articles from the start till 2010.