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We use again the same model : pictwlk.rwx |
We are going to make that picture-object 5 times bigger ,so that you can use it for a huge picture map in your world. |
We copy the file pictwlk.zip from the objectpath (alphapath or uberpath) into a separate folder (folder name is e.g. pictwlkhuge) , and we go to this folder. |
We right-click upon the pictwlk.zip file and choose : "unzip here" |
The file pictwlk.rwx will appear on the line above the pictwlk.zip file |
We rename the filename pictwlk.rwx into pictwlkhuge.rwx (before opening the file) |
Now right-click upon file pictwlkhuge.rwx and choose : "edit with Notepad++" |
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The rwx script appears. After clumpbegin , we add : |
scale 5 5 5 |
You need to type the values for the 3 axises (otherwise the command won't work) |
We save this file , and we have already created the filename before opening the file. |
And you see the the .rwx-extension has remained (so it is not a .txt -file) |
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At the same time, you will see that also a .bak file has been created, but we don't need this file. We continue with the file pictwlkhuge.rwx : |
Right-click upon the file pictwlkhuge.rwx |
Then choose 7-zip , and then : "Add to archive" |
Now you will see the file pictwlkhuge.zip |
And now you can upload this zipped file with an FTP program to your objectpath. |
You can use the FTP program Filezille for that. |